Greetings Everyone! I'll be adding a list below of all of the fixes we implemented last week. IMPLEMENTED FIXES - Players will no longer get stuck in whatever game server they are in if the hub is down. - Fixed a bug that would instantly set a players level to Zombie Genocidist. - Fixed spectators keeping their armor and hunger after death. - Fixed a duplication glitch involving potions. - Fixed a problem with the conservator perk not re-stacking potions upon activation. - Fixed the "Quitter" achievement not tracking progress. CHANGES - You will no longer receive an empty bottle when consuming a potion in Lucky Arena. - Removed pets from cosmetics and replaced it with Echopets. - Paladins gold armor has been lowered from protection 4 to protection 3. IN-PROGRESS Items listed here are issues that a developer has been assigned to fix and is actively being worked on. None of these issues are listed in any discernible order, and this is only meant to serve as a running list of in-progress bugs/issues that are known and actively receiving attention by a developer. - Lucky Arena Minigame. - Major Guild Update. - Special waves for arenas. - More Achievements and Quests. - More prestige levels, prestige perks, and normal perks. - King of the Hill Minigame. Please keep in mind that if you see that these bugs are still occurring make a report in the servers discord or message a staff member ASAP! Thanks to everyone who helped find and report these bugs! Talk to you all next week! Note: Some of these Implemented fixes or changes will take effect next restart if they haven't already. Thank you!